// after a connection has been closed for this many seconds,
// remove it
#define CLOSED_PURGE 2

// the display will be updated every DISPLAY_REFRESH nanoseconds.
#define DISPLAY_REFRESH 10000

// the packet queues will be processed every PKTBUF_PROC nanoseconds.
#define PKTBUF_PROC 10000

// this is the amount of time pcap_loop will wait for more packets before
// passing what it has to tcptrack. this is milliseconds. 
// This is passed to the third argument (to_ms) to pcap_open_live
#define POL_TO_MS 10


